

Osla
Champion, Daughter of Magna

Cost: 05
Profile
Backstory
Champion of Torta, and daughter of the Grand Warrior Magna,Osla Magnatira was strong from birth. She vowed to the god of Torta that she would never be with a man unless he was stronger than herself. In her 26 years of life, she had yet to meet a single man stronger than her, other than her father. Though she held no belief in the god of Torta, she felt that breaking her vow as a Magnatira would be a stain upon the name of her father. So, even in her moments of regret, she waited for a groom stronger than her to appear.
After escaping the Rift under Maximilla's command, she began a new life on Earth. She hoped that here, she would find her match, and upon hearing her story, the Bureau of Rift Management told her about the power of the Human Gods. Hearing this, she decided to wait within the bureau as a >reserve Vanguard, hoping for a Human God worthy of taking her hand.
Basic Stats

Strength:
7

Technic:
14

Intelligence:
9

Vitality:
8

Agility:
11
Key Stats
188
107
79
768
92
118
102
102
112
10
150
Recomended Stigmatas

4PC: Increases Melee ATK by 16% of base MAX HP during battle. If own HP drops below 40% from an enemy hit, gains 45 AP once per round.

4PC: Increases Melee ATK by 16% of base MAX HP during battle. If own HP drops below 40% from an enemy hit, gains 45 AP once per round.

4PC: When attacked by an enemy, increases Slash, Pierce, and Crush Defense by 200 for 2 rounds. (Stack up to 3 times)


Osla is an incredibly strong tank and one of my personal favorites. She excels in crowd control thanks to her taunt mechanics and unmatched survivability. Her kit is built around forcing enemies to focus on her, using taunts to lock down opponents effectively.
For those unfamiliar with the taunt effect in Horizon Walker, it forces affected enemies to target only the unit that applied the taunt for 2 turns, locking them into basic attacks and preventing skill usage. (Note: Taunt does not work on bosses.)
What makes Osla’s taunt stand out is its AoE coverage and zero downtime at passive level 10. Combined with her signature weapon, she achieves 100% taunt uptime (88% at level 6), making her one of the most reliable tanks in the game.
But Osla is more than just a taunt bot. She also deals damage, reduces enemy AP, slows and groups enemies together. One unique aspect of her kit is her ability to reflect 30% of damage taken — something rarely seen in other units — and she can heal while doing so.
Healing and Survivability
Osla’s survivability is arguably the best in the game for a tank. Her signature weapon grants her a unique healing mechanic: when her HP drops below 30%, she recovers 10% of her max HP per hit.Additionally, one of her skills heals her for 30% of her magic attack.
While the game's wording may be confusing to explain her heals per hits, to put it simply — she heals first, then takes the damage. Even at 1 HP for example, if she’s attacked, the healing kicks in before the damage is applied so she won't die unless the dammage exceed the healing recieved. This creates a kind of “pre-emptive sustain,” making her incredibly tanky in clutch situations. Even more impressive, When HP falls below 30%, Osla heals for 10% of max HP per hit. If a hit would kill her, this triggers twice instead, restoring 20% max HP. This is likely an intended synergy, not a bug, amplifying her durability even more.
Recommended Builds
- Harmony Set Her best in slot set:
- 4 pieces Increases Melee ATK by 16% of base Max HP. If her HP drops below 40% from an enemy hit, she gains 45 AP once per round.
- 2-piece: Increases All Defense by 160.
- 2-piece: Increases Physical Defense by 180.
- 4-piece: When attacked, increases Slash, Pierce, and Crush Defense by 200 for 2 rounds (stacks up to 3 times).
- The Thousand Mile Weaver (2-piece): Increases Melee Attack by 10%.
- Knight of Seven Petals (2-piece): Increases Physical Defense by 200.
For Sub Stats: Max HP > Melee Attack > AP recovery > Anything else.
Recommended Teams
Tankiest Team
As a tank, Osla is incredibly versatile and can fit into almost any team composition where a durable frontline is needed. She shines in a wide range of setups, but here are some of the best team comps that make the most out of her strengths:



Other Variations



Griselda team

















Gifts

300kg Dumbbell
+40 Favorability

Hotel Restaurant Meal Voucher
+30 Favorability

Steak
+20 Favorability

Soju
+20 Favorability
Skills

Leather Cutting
Swings Torturas to deal SLASH DMG equal to 100% of melee ATK to the enemy.

Predatory Range
Throws a chained Torturas to pull the enemy closer. Deals SLASH DMG equal to 60% of melee ATK and removes the Counterattack.
If the target is a large enemy, instead of pulling them closer, moves self to the front of the enemy.

Afflict Pain
Each time an attack is successfully made, has a 30% chance to TAUNT the target.

Endless Malice
When attacked by an enemy, reflects the damage received back to the attacker, dealing FIXED DMG equal to 30% of the damage taken. This reflected damage increases as own current HP ratio decreases, up to 4 times at 40% HP.

Cry of the Ancients
With a shout filled with intense determination, demoralizes enemies and boosts own resolve. Deals IMMATERIAL DMG equal to 30% of magic ATK. Hit enemies lose 10 AP, while self gains the [Primal Regeneration] effect for 2R and Aggro Adjustment increases.
[Primal Regeneration]: Whenever damaged, recovers HP by 30% of magic ATK. This recovery amount increases as the current HP ratio decreases, up to 4 times at 40% HP ratio.
Skills Priority
Below are the recommended skill levels to optimize Osla's performance, All you have to level up is her Afflict pain her passive skill and for the rest you can leave them if you want to save ressources.

1st Skill: Afflict Pain
Optimal level : +6

2nd Skill: Cry of the Ancients
Optimal level : +3

3rd Skill: Endless Malice
Optimal level : +3

4th Skilll: Predatory Range
Optimal level : +3

5th Skilll: Leather Cutting
Optimal level : +3
Recommended Traits
Character Gallery

Osla

Osla Skin

Osla Skin 2
Osla Skin 2 Censored

Osla profile
Weapon

The Grand Ancestor's Spirit
Main Stats
Weapon Melee Attack Power 11 (70)
Weapon Magic Attack Power 11 (70)
Sub Stats
Max HP 7.7% (49%)
Effect
Verdict of the History
During battle, movement speed increases by 16% (32%) and Aggro Modifier increases by 20 (40).
For enemy that initiates an attack on the unit, all Support Counterattack, Counterattack or Additional Attacks from allied directed at that enemy during the same turn treated as Weakness Attack.
When attacked, allied units (except the unit under attack) receive the [Primordial Spirit's Descent] effect, can be stack up to 5 times.
[Primordial Spirit's Descent]: On a succesfull attack, inflict Additional Slash Damage and remove 1 stack from the effect. Additional Damage equals 160% (360%) of the Melee Attack Power of the User, with damage increases proportionally to Critical Rate (Damage doubles at 100% C.Rate). This effect will active if user still alive in battlefield. If the user incapacited, the effect disappear.
Exclusive Skill
Osla Exclusive: Ancient Spirit's Core
During battle, the chance applying the [Taunt] effect from the [Afflict Pain] Skill increases by an additional 43%. In addition, if the current HP below 30%, when receiving an attack, restore 10% of Max HP.
The additional Slash Damage from [Primordial Spirit's Descent] is applied at Double Strength.