
Valeta
The Gate Guardian

Cost: 06
Profile
Backstory
The nickname "The Gate Guardian" is not exactly an honorable one. Valeta, who was responsible for overseeing the novice nuns at the Aradal Snow Mountain Convent, was known for excessively controlling the novices, often found guarding the door. Out of resentment for her strict rules, the novice nuns gave her the nickname The Gate Guardian."
When the Rift Crisis began and they moved to Earth, Valeta returned to active duty, fighting on the front lines. She devoted herself to protecting the novice knight-nuns, and the nickname "Guardian of the Gate" gained much more honor compared to before.
After arriving on Earth, the order no longer recruited new knight-nuns, leading Valeta to hope to serve as a Vanguard under the Human God.
Basic Stats

Strength:
7

Technic:
14

Intelligence:
9

Vitality:
8

Agility:
11
Key Stats
166
140
166
798
93
120
117
113
192
10
150
Recomended Stigmatas

4 PC: If successfully attack 3 or more enemies at once, increases Magic Attack power by 35% for 3 rounds.

4pc: When HP is at 100%, increases AP Recovery by 20%.


Valeta is one of the strongest all-rounder units in the game, combining high damage, tankiness, and exceptional healing. She's capable of soloing most content thanks to her powerful AoE damage, massive shields, and top-tier healing—making her an excellent choice, especially for Dopamine battles.
Valeta builds up to her full potential by stacking 9 [Judgment] layers through basic attacks, which enhances her Magic Attack and unlocks her ultimate damage. Just 3 layers unlock her ultimate, Condemning Angel, which delivers up to 3 enhanced AOE attacks per turn (4 if she counter attack).
Manual play is highly recommended to properly stack and time skills. Her AI is decent, but it doesn’t stack passives efficiently and can struggle in fights against multiple counterattacking enemies.
Her survivability is phenomenal As long as she’s not one-shot, even at 1 HP, a single basic attack can heal her back to over 90% HP.
When building Valeta, there are two strong options:
- Full Damage Build: Focus on Magic Attack main stats to maximize damage, shielding, and healing. Equip her with the Eternal Battle Set:
- 2-Piece Bonus: Increases Magic Attack by 10% during combat
- 4-Piece Bonus: If 3 or more enemies are hit at once, increases Magic Attack by 35% for 3 rounds
- High-Movement Build: Ideal for solo Dopamine clears where speed and turn economy matter. This build offers ~20% less damage/healing compared to Eternal Battle but increases speed and AP recovery, giving her more frequent turns. If you go this route, make sure to keep her HP at 100% before the turn ends to activate the AP recovery bonus,granting her on aerage 1 extra basic attack per turn.
For Sub Stats: Magic Attack > AP recovery > Max HP > Anything else.
Recommended Teams
Valeta truly doesn’t need any teammates to clear most stages, especially when there’s no pressure to finish them quickly. Her solo potential shines in longer battles or stages where the number of turns doesn't affect rewards. In those cases, her durability, self-sustain, and powerful AOE damage can carry the fight with ease. However, if you want to make her easier to play or stack [Judgment] stacks more safely, pairing her with a strong shielder or healer can help reduce incoming damage during setup. Here are some great teammates that synergize well with her playstyle:

Other Variations




Best Auto Farming Teams



Other Variations






Yvonna team



Gifts

Finest Black Tea
+40 Favorability

A Single Rose
+30 Favorability
Skills

Spinning Slash
Swings the sabre to attack the enemy. Deals SLASH DMG equal to 60% of melee ATK.

Light in the Darkness
On each attack, recovers HP of self and allies within a 5m radius by 50% of magic ATK.

Sword of the Unknown
Channels divine power into the sword through prayer. Grants self a shield effect equal to 200% of magic ATK for 3R and the [Sword of the Unknown] effect.
[Sword of the Unknown]: Basic attacks additionally deal IMMATERIAL DMG equal to 50% of melee ATK.

Exorcist's Crusade
On a successful attack, gains [Salvation] and [Judgment] effects.
[Salvation]: Increases own magic ATK by 10%. Stacks up to 9 times.
[Judgment]: Increases own melee ATK by 10%. Stacks up to 9 times.

Dark Sacrament
Can only be activated when possessing 3 or more [Judgment] effects. Grants self 3 stacks of [Angel of Condemnation] effect.
[Angel of Condemnation]: Changes the 'Spinning Slash' skill to 'Thornwhip of Judgment'. Consumes 1 stack of [Angel of Condemnation] at the end of own turn. Cannot gain [Judgment] or [Salvation] effects while possessing [Angel of Condemnation].
Thornwhip of Judgment: Attacks enemies with divine power. Deals SLASH DMG equal to 60% of melee ATK to enemies within a 5m, 120° fan range, and additional IMMATERIAL DMG equal to 50% of magic ATK for each [Judgment] effect possessed.
Skills Priority
Below are the recommended skill levels to optimize Valeta's performance. For a More Damage you need to invest in her Dark Sacrament skill. and for a Tanky Shields and More Healing Feel free to level up her 1st passive and skill bit more.
Reaching these levels is ideal, You have the freedom to invest further if you want to maximize her potential.

1st Skill: Dark Sacrament
Optimal level : +7

2nd Skill: Exorcist's Crusade
Optimal level : +6

3rd Skill: Light in the Darkness
Optimal level : +5

4th Skilll: Sword of the Unknown
Optimal level : 6

5th Skilll: Spinning Slash
Optimal level : 3
Recommended Traits
Character Gallery

Valeta
Valeta Skin

Valeta profile
Weapon

The Bloody Acacia
Main Stats
Weapon Melee Attack Power 13.2 (84)
Weapon Magic Attack Power 13.2 (84)
Sub Stats
AP Recovery 2.2% (14%)
Effect
Unique: Blood on The Edge
During battle, inreases Immaterial Boost by 24% (48%). On succesful attack, has a 80% (100%) chance to deal Additional Immaterial Dmg equal to 100% (200%) of Magic ATK.
If you defeat an enemy, restores HP of all allies by 80% (160%) of Magic ATK at the end of the turn.
Exclusive Skill
Valeta Exclusive: Thorn Whip of Condemnation
During battle, the AP cost of basic attack skills decreases by 5. Gain 3 stacks of [Judgement] at the start of the battle.